![]() script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_VoltronSlay01.wav") "Gaze upon its magnificence! Bask in its glorious. script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_Voltron01.wav") script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_HeadDeath01.wav") script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_HeadSlay02.wav") script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_HeadSlay01.wav") "Isn't it beautiful? I call it the magnificent aerial command unit!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_HeadActive01.wav") "Thank you, friends, your efforts have yielded some fantastic data! Now, where did I put. script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TorsoDeath01.wav") "Note to self: cannon highly effective against flesh!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TorsoSlay02.wav") "Fascinating! I think they call that a clean kill!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TorsoSlay01.wav") ![]() "Behold, the VX-001 anti-personnel assault cannon! You might want to take cover." script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TorsoActive01.wav") "Wonderful! Positively marvelous results! Hull integrity at ninety-eight point nine percent! Barely a dent! Moving right along!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankDeath01.wav") Sheesh, what a mess!" (I stand corrected.) ![]() script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankSlay02.wav") "MEDIC!" (possibly the best quote in the whole game) script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankSlay01.wav") "We haven't much time, friends! You're going to help me test out my latest and greatest creation! Now, before you change your minds, remember that you kind of owe it to me after the mess you made with the XT-002!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankActive01.wav") "Now why would you go and do something like that? Didn't you see the sign that said DO NOT PUSH THIS BUTTON? How will we finish testing with the self-destruct mechanism active?" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankHardIntro01.wav") "Oh, my! I wasn't expecting company! The workshop is such a mess! How embarrassing!" script PlaySoundFile("Sound\\Creature\\Mimiron\\UR_Mimiron_TankIntro01.wav") Some players are claiming this is a bug, but it remains unconfirmed by Blizzard, so bad luck might be the answer.Īs of Patch 3.1.1 Mimiron can no longer cast Shock Blast and Laser Barrage at the same time in phase 4. ![]() Ranged dps have it notably easier here and may be prefered purely for this part of the fight.Īlso in this event, your (Flame Leviathan) tank should generally charge back in after Shock Blast is cast to minimise any movement of the boss, while making sure to aim for a side that the barrage isn't being cast at, as it will lead to him being oneshot and everyone else shortly afterwards. It requires your melee to run away from the boss while dodging mines and run away from wherever the Laser Barrage is pointed. Each is a 4 second cast and is handled in the same way as in phases 1 and 2, but the nature of this makes it the most challenging part of this phase. Comment by 353206Currently during phase 4 of the fight, it is very common for the VX-001 (middle) and Flame Leviathan MkII (bottom) sections to cast Spinning Up and Shock Blast simultaneously.
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